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Tuesday 27 May 2014

v2.3.19

Sorry if this weeks post looks unorganized.

Heros

Conqueror-Alexander
Lethal Strike: When the target hero has more than 50% troops, deal 150% damage.
Leadership: When in battle, all enemy units lose 3% attack and defense.

The Great-Alexander
Soul Reaper: When the target hero has more than 50% troops, deal 170% damage.
Leadership: When in battle, all enemy units lose 5% attack and defense.

 
 Events?

Hero Shop
1.Dismiss normal heroes and receive hero fragments.
2. Dismiss skilled heroes and receive a large amount of hero fragments.




Hydra Event (this is NOT new but will be coming back, I will leave the information of it, requested by Aldor)

Rules
1.You can create 2 copies per day.
2.You can pay for 1 more copy per day.
3.Troops will be 100% replenished.
4.You can earn Heroes by defeating the Hydra,
5.Defeating a certain amount of monsters will spawn the Hydra boss,and reward large amounts of Spirit Stones.
6.The more monsters killed, the higher your rank.
7.Earn a poweful weapon via the ranking rewards: Bow of Herucles.

Spend Gold Coins to increase your Hero’s fighting capabilities.
This buff will only be in effect for this copy.


Images

Attacking/Defeated player or Treasure


Other


Removed
there has been quite a few removals of assets, there are to many just to put so I will put a screenshot of some of the names:


Others (these I can not make sense of so I'll leave it how I found it, in brackets are translations)

 <!--VIP礼包--> (<!--VIPPACK-->)

<string name="vip_gift_pack_new">VIP Gift Pack</string>

 <!--老版英雄名称--> (<!--The old version of the hero name-->)
    <string name="PACK_TYPE_CARD_HERO_Aaron">Aaron</string>
    <string name="PACK_TYPE_CARD_HERO_Abel">Abel</string>
    <string name="PACK_TYPE_CARD_HERO_Bard">Bard</string>
    <string name="PACK_TYPE_CARD_HERO_Baron">Baron</string>
    <string name="PACK_TYPE_CARD_HERO_Caesar">Caesar</string>
    <string name="PACK_TYPE_CARD_HERO_Carl">Carl</string>
    <string name="PACK_TYPE_CARD_HERO_Don">Don</string>
    <string name="PACK_TYPE_CARD_HERO_Duke">Duke</string>
    <string name="PACK_TYPE_CARD_HERO_Earl">Earl</string>
    <string name="PACK_TYPE_CARD_HERO_Edward">Edward</string>
    <string name="PACK_TYPE_CARD_HERO_Fitch">Fitch</string>
    <string name="PACK_TYPE_CARD_HERO_Frank">Frank</string>
    <string name="PACK_TYPE_CARD_HERO_Gary">Gary</string>
    <string name="PACK_TYPE_CARD_HERO_Gordon">Gordon</string>
    <string name="PACK_TYPE_CARD_HERO_Harry">Harry</string>
    <string name="PACK_TYPE_CARD_HERO_Howar">Howar</string>
    <string name="PACK_TYPE_CARD_HERO_Ian">Ian</string>
    <string name="PACK_TYPE_CARD_HERO_Isaac">Isaac</string>
    <string name="PACK_TYPE_CARD_HERO_Jacob">Jacob</string>
    <string name="PACK_TYPE_CARD_HERO_Jerry">Jerry</string>
    <string name="PACK_TYPE_CARD_HERO_Kent">Kent</string>
    <string name="PACK_TYPE_CARD_HERO_Kirk">Kirk</string>
    <string name="PACK_TYPE_CARD_HERO_Larry">Larry</string>
    <string name="PACK_TYPE_CARD_HERO_Levi">Levi</string>
    <string name="PACK_TYPE_CARD_HERO_Marvin">Marvin</string>
    <string name="PACK_TYPE_CARD_HERO_Michael">Michael</string>
    <string name="PACK_TYPE_CARD_HERO_Neil">Neil</string>
    <string name="PACK_TYPE_CARD_HERO_Norton">Norton</string>
    <string name="PACK_TYPE_CARD_HERO_Oliver">Oliver</string>
    <string name="PACK_TYPE_CARD_HERO_Owen">Owen</string>
    <string name="PACK_TYPE_CARD_HERO_Paul">Paul</string>
    <string name="PACK_TYPE_CARD_HERO_Porter">Porter</string>
    <string name="PACK_TYPE_CARD_HERO_Quentin">Quentin</string>
    <string name="PACK_TYPE_CARD_HERO_Quinn">Quinn</string>
    <string name="PACK_TYPE_CARD_HERO_Robin">Robin</string>
    <string name="PACK_TYPE_CARD_HERO_Ryan">Ryan</string>
    <string name="PACK_TYPE_CARD_HERO_Sam">Sam</string>
    <string name="PACK_TYPE_CARD_HERO_Steven">Steven</string>
    <string name="PACK_TYPE_CARD_HERO_Taylor">Taylor</string>
    <string name="PACK_TYPE_CARD_HERO_Tim">Tim</string>
    <string name="PACK_TYPE_CARD_HERO_Upton">Upton</string>
    <string name="PACK_TYPE_CARD_HERO_Uriah">Uriah</string>
    <string name="PACK_TYPE_CARD_HERO_Vic">Vic</string>
    <string name="PACK_TYPE_CARD_HERO_Valent">Valent</string>
    <string name="PACK_TYPE_CARD_HERO_Wade">Wade</string>
    <string name="PACK_TYPE_CARD_HERO_Webb">Webb</string>
    <string name="PACK_TYPE_CARD_HERO_Xavier">Xavier</string>
    <string name="PACK_TYPE_CARD_HERO_Yale">Yale</string>
    <string name="PACK_TYPE_CARD_HERO_York">York</string>
    <string name="PACK_TYPE_CARD_HERO_Zachary">Zachary</string>
    <string name="PACK_TYPE_CARD_HERO_Ziv">Ziv</string>
   
    <!--吸血鬼,版本号,注意2.3.20版本其它语言进行翻译-->
    (!--Vampire, version number, note 2.3.20 version translated in other languages-->)
    <string name="PACK_TYPE_HERO_VAMPIRE">Dracula</string>

   
GC in persentages
You can exchange 20 minor heraldries for 2 major heraldry with %d gold coins?(You can exchange major heraldry for tougher heroes)

<string name="fb_login_btm_msg">Receive %d Gold coins for free</string>

<string name="PACK_TYPE_NEW_SERVER_CHEST_DESC">Open to get one 1-star hero + one double EXP card + %d gold</string>

It costs %d gold coins to change your nickname,continue?

<string name="vip_toast_gold_short_msg">Costs %d Gold Coins to activate Golden VIP for 7 days, giving you a lot of awards</string>

<string name="vip_toast_gold_long_msg">Building Array+%1$s, Marching Array+%2$s, Arena +%3$s, Resource Output +%4$s, Hero Exp +%5$s, Chat Color turn to Purple, One Golden VIP Gift will be rewarded daily.\nGolden VIP Gift include: Big Resource Car*%6$s, %7$s Copper Coin, Cast Iron *%8$s (Worth %9$s Gold Coins)</string>

<string name="vip_toast_dimond_short_msg">Cost %d Gold Coin to activate Diamond VIP for 7 days, will get a lot of awards</string>

<string name="vip_toast_dimond_long_msg">Building Array+%1$s, Marching Array+%2$s, Arena +%3$s, Resource Output +%4$s, Hero Exp +%5$s, Chat Color turn to Red, One Diamond VIP Gift will be rewarded daily.\nDiamond VIP Gift include: Big Resource Car*%6$s, %7$s Copper Coins, Cast Iron *%8$s (Worth %9$s Gold Coins)</string>
   
<string name="refresh_success_normal">Basic refresh successful. Cost %d gold.</string>
<string name="refresh_success_medium">Intermediate refresh successful. Cost %d gold.</string>
<string name="refresh_success_advanced">Adanced refresh success, cost %d gold.</string>
   
<string name="First_Charge_II_get_reward_fail">Cant get rewards, for the first recharge of any amount you can receive the value of %d gold Royal Gifts! </string>
   
<string name="First_Charge_II_gift_desc">first recharge any amount you can receive the value of %d gold royal gifts!</string>

 <string name="hero_strengthen_multiply_tips">During the event, Attack and defense bonuses received from Hero enhancements will be doubled. Spend 500 Copper Coins, %1$d Gold Coins or %2$d Gold Coins on hero enhancements and have the attack and defense bonus doubled. What are you waiting for!</string>

 <string name="gem_alchemyview_coin_tip">%d Gold Coins are required as the catalyst for alchemy.</string>

The_Alliance_War (IC, Imperial City)
Previously:
1) Alliance Points Reward\n&#160;&#160;Ranking Reward:\n&#160;&#160;&#160;&#160;
1st: Alliance Gold Coins x100\n&#160;&#160;&#160;&#160;
2nd: Alliance Gold Coins x90\n&#160;&#160;&#160;&#160;
3rd: Alliance Gold Coins x80\n&#160;&#160;Victory Reward:\n&#160;&#160;&#160;&#160;Alliance Gold Coins x100\n&#160;&#160; Participation Reward:\n&#160;&#160;&#160;&#160; Alliance Gold Coinsx200(MAX)\n&#160;&#160;&#160;&#160; The more participating members, the higher the reward.
2) Emperor Privileges\n&#160;&#160;Enjoy 10 Emperor Privileges
3) Individual Points Reward\n&#160;&#160;Lots of Individual Contribution Points and Spirit Stones\n\n For reward details and event rules, please see the Help window.
   
Now:
1) Alliance Points Reward\n&#160;&#160;Ranking Reward:\n&#160;&#160;&#160;&#160;
1st: Alliance Gold Coins x%1$d\n&#160;&#160;&#160;&#160;
2nd: Alliance Gold Coins x%2$d\n&#160;&#160;&#160;&#160;
3rd: Alliance Gold Coins x%3$d\n&#160;&#160;Victory Reward:\n&#160;&#160;&#160;&#160;Alliance Gold Coins x%4$d\n&#160;&#160; Participation Reward:\n&#160;&#160;&#160;&#160; Alliance Gold Coinsx%5$d(MAX)\n&#160;&#160;&#160;&#160; The more participating members, the higher the reward.
2) Emperor Privileges\n&#160;&#160;Enjoy 10 Emperor Privileges
3) Individual Points Reward\n&#160;&#160;Lots of Individual Contribution Points and Spirit Stones\n\n For reward details and event rules, please see the Help window.\n</string>


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