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Tuesday 27 May 2014

v2.3.19

Sorry if this weeks post looks unorganized.

Heros

Conqueror-Alexander
Lethal Strike: When the target hero has more than 50% troops, deal 150% damage.
Leadership: When in battle, all enemy units lose 3% attack and defense.

The Great-Alexander
Soul Reaper: When the target hero has more than 50% troops, deal 170% damage.
Leadership: When in battle, all enemy units lose 5% attack and defense.

 
 Events?

Hero Shop
1.Dismiss normal heroes and receive hero fragments.
2. Dismiss skilled heroes and receive a large amount of hero fragments.




Hydra Event (this is NOT new but will be coming back, I will leave the information of it, requested by Aldor)

Rules
1.You can create 2 copies per day.
2.You can pay for 1 more copy per day.
3.Troops will be 100% replenished.
4.You can earn Heroes by defeating the Hydra,
5.Defeating a certain amount of monsters will spawn the Hydra boss,and reward large amounts of Spirit Stones.
6.The more monsters killed, the higher your rank.
7.Earn a poweful weapon via the ranking rewards: Bow of Herucles.

Spend Gold Coins to increase your Hero’s fighting capabilities.
This buff will only be in effect for this copy.


Images

Attacking/Defeated player or Treasure


Other


Removed
there has been quite a few removals of assets, there are to many just to put so I will put a screenshot of some of the names:


Others (these I can not make sense of so I'll leave it how I found it, in brackets are translations)

 <!--VIP礼包--> (<!--VIPPACK-->)

<string name="vip_gift_pack_new">VIP Gift Pack</string>

 <!--老版英雄名称--> (<!--The old version of the hero name-->)
    <string name="PACK_TYPE_CARD_HERO_Aaron">Aaron</string>
    <string name="PACK_TYPE_CARD_HERO_Abel">Abel</string>
    <string name="PACK_TYPE_CARD_HERO_Bard">Bard</string>
    <string name="PACK_TYPE_CARD_HERO_Baron">Baron</string>
    <string name="PACK_TYPE_CARD_HERO_Caesar">Caesar</string>
    <string name="PACK_TYPE_CARD_HERO_Carl">Carl</string>
    <string name="PACK_TYPE_CARD_HERO_Don">Don</string>
    <string name="PACK_TYPE_CARD_HERO_Duke">Duke</string>
    <string name="PACK_TYPE_CARD_HERO_Earl">Earl</string>
    <string name="PACK_TYPE_CARD_HERO_Edward">Edward</string>
    <string name="PACK_TYPE_CARD_HERO_Fitch">Fitch</string>
    <string name="PACK_TYPE_CARD_HERO_Frank">Frank</string>
    <string name="PACK_TYPE_CARD_HERO_Gary">Gary</string>
    <string name="PACK_TYPE_CARD_HERO_Gordon">Gordon</string>
    <string name="PACK_TYPE_CARD_HERO_Harry">Harry</string>
    <string name="PACK_TYPE_CARD_HERO_Howar">Howar</string>
    <string name="PACK_TYPE_CARD_HERO_Ian">Ian</string>
    <string name="PACK_TYPE_CARD_HERO_Isaac">Isaac</string>
    <string name="PACK_TYPE_CARD_HERO_Jacob">Jacob</string>
    <string name="PACK_TYPE_CARD_HERO_Jerry">Jerry</string>
    <string name="PACK_TYPE_CARD_HERO_Kent">Kent</string>
    <string name="PACK_TYPE_CARD_HERO_Kirk">Kirk</string>
    <string name="PACK_TYPE_CARD_HERO_Larry">Larry</string>
    <string name="PACK_TYPE_CARD_HERO_Levi">Levi</string>
    <string name="PACK_TYPE_CARD_HERO_Marvin">Marvin</string>
    <string name="PACK_TYPE_CARD_HERO_Michael">Michael</string>
    <string name="PACK_TYPE_CARD_HERO_Neil">Neil</string>
    <string name="PACK_TYPE_CARD_HERO_Norton">Norton</string>
    <string name="PACK_TYPE_CARD_HERO_Oliver">Oliver</string>
    <string name="PACK_TYPE_CARD_HERO_Owen">Owen</string>
    <string name="PACK_TYPE_CARD_HERO_Paul">Paul</string>
    <string name="PACK_TYPE_CARD_HERO_Porter">Porter</string>
    <string name="PACK_TYPE_CARD_HERO_Quentin">Quentin</string>
    <string name="PACK_TYPE_CARD_HERO_Quinn">Quinn</string>
    <string name="PACK_TYPE_CARD_HERO_Robin">Robin</string>
    <string name="PACK_TYPE_CARD_HERO_Ryan">Ryan</string>
    <string name="PACK_TYPE_CARD_HERO_Sam">Sam</string>
    <string name="PACK_TYPE_CARD_HERO_Steven">Steven</string>
    <string name="PACK_TYPE_CARD_HERO_Taylor">Taylor</string>
    <string name="PACK_TYPE_CARD_HERO_Tim">Tim</string>
    <string name="PACK_TYPE_CARD_HERO_Upton">Upton</string>
    <string name="PACK_TYPE_CARD_HERO_Uriah">Uriah</string>
    <string name="PACK_TYPE_CARD_HERO_Vic">Vic</string>
    <string name="PACK_TYPE_CARD_HERO_Valent">Valent</string>
    <string name="PACK_TYPE_CARD_HERO_Wade">Wade</string>
    <string name="PACK_TYPE_CARD_HERO_Webb">Webb</string>
    <string name="PACK_TYPE_CARD_HERO_Xavier">Xavier</string>
    <string name="PACK_TYPE_CARD_HERO_Yale">Yale</string>
    <string name="PACK_TYPE_CARD_HERO_York">York</string>
    <string name="PACK_TYPE_CARD_HERO_Zachary">Zachary</string>
    <string name="PACK_TYPE_CARD_HERO_Ziv">Ziv</string>
   
    <!--吸血鬼,版本号,注意2.3.20版本其它语言进行翻译-->
    (!--Vampire, version number, note 2.3.20 version translated in other languages-->)
    <string name="PACK_TYPE_HERO_VAMPIRE">Dracula</string>

   
GC in persentages
You can exchange 20 minor heraldries for 2 major heraldry with %d gold coins?(You can exchange major heraldry for tougher heroes)

<string name="fb_login_btm_msg">Receive %d Gold coins for free</string>

<string name="PACK_TYPE_NEW_SERVER_CHEST_DESC">Open to get one 1-star hero + one double EXP card + %d gold</string>

It costs %d gold coins to change your nickname,continue?

<string name="vip_toast_gold_short_msg">Costs %d Gold Coins to activate Golden VIP for 7 days, giving you a lot of awards</string>

<string name="vip_toast_gold_long_msg">Building Array+%1$s, Marching Array+%2$s, Arena +%3$s, Resource Output +%4$s, Hero Exp +%5$s, Chat Color turn to Purple, One Golden VIP Gift will be rewarded daily.\nGolden VIP Gift include: Big Resource Car*%6$s, %7$s Copper Coin, Cast Iron *%8$s (Worth %9$s Gold Coins)</string>

<string name="vip_toast_dimond_short_msg">Cost %d Gold Coin to activate Diamond VIP for 7 days, will get a lot of awards</string>

<string name="vip_toast_dimond_long_msg">Building Array+%1$s, Marching Array+%2$s, Arena +%3$s, Resource Output +%4$s, Hero Exp +%5$s, Chat Color turn to Red, One Diamond VIP Gift will be rewarded daily.\nDiamond VIP Gift include: Big Resource Car*%6$s, %7$s Copper Coins, Cast Iron *%8$s (Worth %9$s Gold Coins)</string>
   
<string name="refresh_success_normal">Basic refresh successful. Cost %d gold.</string>
<string name="refresh_success_medium">Intermediate refresh successful. Cost %d gold.</string>
<string name="refresh_success_advanced">Adanced refresh success, cost %d gold.</string>
   
<string name="First_Charge_II_get_reward_fail">Cant get rewards, for the first recharge of any amount you can receive the value of %d gold Royal Gifts! </string>
   
<string name="First_Charge_II_gift_desc">first recharge any amount you can receive the value of %d gold royal gifts!</string>

 <string name="hero_strengthen_multiply_tips">During the event, Attack and defense bonuses received from Hero enhancements will be doubled. Spend 500 Copper Coins, %1$d Gold Coins or %2$d Gold Coins on hero enhancements and have the attack and defense bonus doubled. What are you waiting for!</string>

 <string name="gem_alchemyview_coin_tip">%d Gold Coins are required as the catalyst for alchemy.</string>

The_Alliance_War (IC, Imperial City)
Previously:
1) Alliance Points Reward\n&#160;&#160;Ranking Reward:\n&#160;&#160;&#160;&#160;
1st: Alliance Gold Coins x100\n&#160;&#160;&#160;&#160;
2nd: Alliance Gold Coins x90\n&#160;&#160;&#160;&#160;
3rd: Alliance Gold Coins x80\n&#160;&#160;Victory Reward:\n&#160;&#160;&#160;&#160;Alliance Gold Coins x100\n&#160;&#160; Participation Reward:\n&#160;&#160;&#160;&#160; Alliance Gold Coinsx200(MAX)\n&#160;&#160;&#160;&#160; The more participating members, the higher the reward.
2) Emperor Privileges\n&#160;&#160;Enjoy 10 Emperor Privileges
3) Individual Points Reward\n&#160;&#160;Lots of Individual Contribution Points and Spirit Stones\n\n For reward details and event rules, please see the Help window.
   
Now:
1) Alliance Points Reward\n&#160;&#160;Ranking Reward:\n&#160;&#160;&#160;&#160;
1st: Alliance Gold Coins x%1$d\n&#160;&#160;&#160;&#160;
2nd: Alliance Gold Coins x%2$d\n&#160;&#160;&#160;&#160;
3rd: Alliance Gold Coins x%3$d\n&#160;&#160;Victory Reward:\n&#160;&#160;&#160;&#160;Alliance Gold Coins x%4$d\n&#160;&#160; Participation Reward:\n&#160;&#160;&#160;&#160; Alliance Gold Coinsx%5$d(MAX)\n&#160;&#160;&#160;&#160; The more participating members, the higher the reward.
2) Emperor Privileges\n&#160;&#160;Enjoy 10 Emperor Privileges
3) Individual Points Reward\n&#160;&#160;Lots of Individual Contribution Points and Spirit Stones\n\n For reward details and event rules, please see the Help window.\n</string>


Tuesday 20 May 2014

v2.3.18

Heros

Valiant King - Darius
Blade Flurry: Every attack has a 100% chance to deal 100% damage to the main target and  an additional 20% damage to adjacent units in the same column.\nLeadership: When in battle, all friendly units gain 3% attack and defense.

The Great - Darius
Sweeping Strike: Every attack has a 100% chance to deal 100% damage to the main target and  an additional 30% damage to adjacent units in the same column.\nLeaderership: When in battle, all friendly units gain 5% attack and defense.


Events

Gold Bonanza
During the event, you can collect the corresponding reward by reaching the purchase requirements.

activity rechargegift item desc
During the event, accumulatively purchase %1$d Gold Coins and receive %2$s.
During the event, accumulatively purchase gold for %1$d days and receive %2$s.
During the event, every day you make a single purchase of %1$d Gold Coins, you receive %2$s.
During the event, every day you accumulatively purchase %1$d Gold Coins, you receive %2$s.

    

Road of Hero (rules new)
1. Current Star Heroes will deal double damage to the hydra.
2. During the event, the instance is unlocked %1$d times a day for free. You may unlock the instance %2$d times via payments.
3. You will recover 100%% of your troops after combat in the event instance.
4. Kill monsters and receive valuable hero experience.
5. After killing a certain number of monsters, the BOSS, Hydra, will be summoned. After killing the hydra you will receive Hydra Fragments.
6. Hydra fragments can be exchanged for items.
7. The more monsters you defeat, the higher your point ranking. </string>

   
Hero Lottery (Rule new)
Lottery: There is a chance to receive a random hero from the list.
Exclude: The excluded hero won't be drawn from the list, giving you a greater chance to receive the hero you desire!
Recover: Recovering an excluded hero will allow the recovered hero to be drawn again.

    
Others

Tower
21: Barren wasteland
22: Frozen Marshes

Also now after the victory screen you have a stage clear screen, which has a new UI.

Alliance Contribution Rule
Every time you donate %1$d of any resource you receive 1 alliance contribution point and 1 personal contribution point. Whenever you donate %2$d Gold Coins you receive 1 contribution point.

Hero Evolution
Rules
1. A fully reincarnated 4 star hero  can be evolved into a 5 star hero. Upon successful evolution, the hero\'s level will be reset to 1 and reincarnations reset to 0.
2.You require 4 kinds of materials to evolve a 4 star skilled hero and these can be collected in-game.
3. The Elixir of Evolution can be acquired from reaching 80 points in daily missions.
4. The Gem of Evolution can be found in the Tower of Magic.
5. The Medal of Evolution can be won in the Arena.
6. The Scroll of Evolution can be acquired from attacking player cities.

here are other texts for hero evolution from the strings

    <string name="hero_evolution_lack_item_ii">The lack certain items. Would you like to spend %d Gold Coins to acquire them.</string>

    <string name="hero_evolution_lack_four_star_skill_hero">You do not have a 4 star skilled hero that has met the reincarnation requirements. </string>

   
Imperial City
The alliance that deals the final blow to the inner and outer city wall receives additional alliance points.

If the attacking team wins, the top 3 players by individual points belonging to the alliances ranked from 2-10 will receive an additional Treasure chest reward.

Chest of Courage: A gift your alliance receives for a spectacular performance in the Imperial City Battle.
 

NewAOWE
There is a new folder called NewAOWE, it has some new icons (below are a few), this is the only information I have about it.












Tuesday 13 May 2014

v2.3.17

Game Calculations

Event Rankings

When two players have the same amount of points, the player who reaches this amount of points first is ranked above the other.

Features

Gem Sockets

All of the text below is from the game, when you go to inlay gems into a piece of equipment you will now be able to inlay more than one (explains how many below), it should be implemented into the game a few days after the next update (I suspect).

Would you like to unlock a gem socket for this equipment?
Unlocked successfully

You can unlock a new socket once the quality of the equipment reaches purple status.
You can unlock a new socket once the quality of the equipment reaches orange status.
You can unlock a new socket once the quality of the equipment reaches red status.

You have reached the maximum amount of gems you can socket.

UI

Equipment

This is the only segment you will see immediately after starting them game (the others will be implemented over a few weeks).




















Hero's

The Great-Cyrus
Ambush: In the first round of combat, there is a 100% chance to deal 180% damage to a  single unit in the back row.\nLeadership: When in battle, all enemy units lose 5% hit points


King of the world-Cyrus
Fatal Blow: In the first round of combat, there is a 100% chance to deal 220% damage  to a single unit in the back row.\nLeadership: When in battle, all enemy units lose 8% hit points.

Tuesday 6 May 2014

v2.3.16

Items

VIP Cards

1.You can increase your VIP level using VIP Point Cards. The higher your VIP level, the more privileges you acquire.
2. Use a VIP Card to activate VIP status. VIP status must be activated first before the corresponding privileges become effective.


vip_level_privilege_1: Chat display
vip_level_privilege_2: VIP Reward Bag
vip_level_privilege_3: Basic Resource Production
vip_level_privilege_4: Hero Battle Experience
vip_level_privilege_5: Arena Challenge Attempts
vip_level_privilege_6: Attack and Defense
vip_level_privilege_7: Troop Battle replenishment
vip_level_privilege_8: Free City-Moving
vip_level_privilege_9: Troop Arrays

vip_level_privilege_desc_1: Special text colour in chat
vip_level_privilege_desc_2: Receive a VIP Bag every day after logging in

Gold points card: Adds 250 VIP Points
Silver points card: Adds 100 VIP Points
Copper points card: Adds 50 VIP Points
Wood points card: Adds 10 VIP Points

Gold VIP card: Activate VIP privileges for 3 days
Silver VIP card: Activate VIP privileges for 24 hours
Copper VIP card: Activate VIP privileges for 2 hours
Wood VIP card: Activate VIP privileges for 30 minutes

 Hero's

Augustus-Constantine
Holy Shield: When attacked, there is a 25% chance to avoid the damage.\nLeadership:When in battle, all friendly units receive a 5% increase in hit points


The Great-Constantine
Angelic Bulwark: When attacked, there is a 35% chance to avoid the damage.\nLeadership:When in battle, all friendly units receive a 8% increase in hit points


UI

Battle Special Effects








On the left is the old textures and the right is the one from this update.